// Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license. 
// See the license.txt file in the project root for more information.

using Markdig.Helpers;
using Markdig.Parsers;
using Markdig.Renderers;
using Markdig.Renderers.Html;
using Markdig.Syntax;
using Markdig.Syntax.Inlines;

namespace Markdig.Extensions.GenericAttributes;

/// <summary>
/// Extension that allows to attach HTML attributes to the previous <see cref="Inline"/> or current <see cref="Block"/>.
/// This extension should be enabled last after enabling other extensions.
/// </summary>
/// <seealso cref="IMarkdownExtension" />
public class GenericAttributesExtension : IMarkdownExtension
{
    public void Setup(MarkdownPipelineBuilder pipeline)
    {
        if (!pipeline.InlineParsers.Contains<GenericAttributesParser>())
        {
            pipeline.InlineParsers.Insert(0, new GenericAttributesParser());
        }

        // Plug into all IAttributesParseable
        foreach (var parser in pipeline.BlockParsers)
        {
            if (parser is IAttributesParseable attributesParseable)
            {
                attributesParseable.TryParseAttributes = TryProcessAttributesForHeading;
            }
        }
    }

    public void Setup(MarkdownPipeline pipeline, IMarkdownRenderer renderer)
    {
    }

    private bool TryProcessAttributesForHeading(BlockProcessor processor, ref StringSlice line, IBlock block)
    {
        // Try to find if there is any attributes { in the info string on the first line of a FencedCodeBlock
        if (line.Start < line.End)
        {
            int indexOfAttributes = line.IndexOf('{');
            if (indexOfAttributes >= 0)
            {
                // Work on a copy
                var copy = line;
                copy.Start = indexOfAttributes;
                var startOfAttributes = copy.Start;
                if (GenericAttributesParser.TryParse(ref copy, out HtmlAttributes? attributes))
                {
                    var htmlAttributes = block.GetAttributes();
                    attributes.CopyTo(htmlAttributes);

                    // Update position for HtmlAttributes
                    htmlAttributes.Line = processor.LineIndex;
                    htmlAttributes.Column = startOfAttributes - processor.CurrentLineStartPosition; // This is not accurate with tabs!
                    htmlAttributes.Span.Start = startOfAttributes;
                    htmlAttributes.Span.End = copy.Start - 1;

                    line.End = indexOfAttributes - 1;
                    return true;
                }
            }
        }
        return false;
    }
}